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  1. With the latest release of Nsight™ Visual Studio Edition 3.1, we are excited to present the latest features available to help developers profile, analyse, debug and optimize their GPGPU and graphics applications. Sign Up For The Upcoming Webinars Hosted By GPU Technology Conference Express Webinar Program. The first series of webinars scheduled for September 19th and September 26th, respectively focus on OpenGL 4.2 debugging and OpenGL 4.2 profiling. [table=width: 700, align: center] [tr] [td]Date[/td] [td]Title[/td] [td]Speaker[/td] [td][/td] [/tr] [tr] [td]September 26, 2013, 10:00 AM PDT[/td] [td]Learn How to Profile OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1[/td] [td]Jeff Kiel, Manager, Graphics Tools, NVIDIA[/td] [td]Register Now[/td] [/tr] [tr] [td]September 19, 2013, 10:00 AM PDT[/td] [td]Learn How to Debug OpenGL 4.2 with NVIDIA® Nsight™ Visual Studio Edition 3.1[/td] [td]Daniel Price, Programmer, Graphics Tools, NVIDIA[/td] [td]Register Now[/td] [/tr] [/table] Register to Nvidia developers Here.
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