Usr6 Posted September 11, 2013 Report Posted September 11, 2013 Most programming tutorials focus on how to do the most basic programming instructions like if, then, else, and while statements. All of the focus is on how a particular language does these things. Every programming language has this functionality, they all do it in their own unique way. Very rarely do any of these tutorials explain beyond this. As a result, there are many people out there who have "learned programming" which effectively means that they can write any program so long as it consists of giving someone a prompt to type some text, doing some processing, and then finally displaying some text output to the screen. This is what virtually every book you will buy at a book store will give you the ability to do. For this reason, there are plenty of people out there who understand how to write a program, and can probably effectively read someone else's source code - but they could never go out and actually build something.What is the missing link? Libraries. These are the TOOLS you need as a programmer to actually make things. In short, libraries provide you with functions that you can call rather easily in order to actually put your programming knowledge to work. For example, nothing in the core language of C gives you the ability to draw a circle. But a graphics library might very well have a function called: drawCircle().We will be spending a great deal of time working with these types of libraries to build real, usable programs and games.Why "C"?C is a language that serves as a fantastic bridge between high level and low level languages. Once you know C, you can very easily branch yourself to any. other. language. No matter what language you intend to learn or in what direction you plan to take your IT career, learning C will be greatly beneficial.Once you have learned C, you will have a fundamental understanding of programming as a whole. At that point, what language you use will simply be a matter of preference or job requirement. You will not be limited to only jobs that require knowledge in a specific language, but rather you will be able to have a much wider set of opportunities open to you. You will find yourself much more free and the learning curve for new technologies will be greatly decreased.C1- Start Learning How To Write Programs:1 Unit One : Introduction to Programming and this Course This unit provides a basic introduction to programming, as well as discussing some of the specifics regarding how to begin a career as a programmer. 2 Unit Two : Binary, Learning to Count like a Computer The first step to increasing your understanding about how a computer works is to understand how a computer counts. Binary is therefore a fundamental topic that you must learn. 3 Unit Three : The Basics of Include Statements, Data, and RAM This unit introduces you to the basics regarding how to take advantage of pre-built functions available in all modern programming languages. Also, you will learn how computers see data. 4 Unit Four : About Program Flow, Functions, and Syntax This unit will prepare you to write your first program by showing you the basics regarding how programs work, as well as the unique rules that all programming languages share. 5 Unit Five : Your First Program, and beyond In this unit you will learn everything necessary to write and run your first program. Also, we will go over the details of this process as well as reviewing what your first program should look like. 6 Unit Six : Basic data types This unit will introduce you to some of the basic ways that you can work with data such as numbers, letters, and more. This is fundamental knowledge you must obtain. 7 Unit Seven : Variables and more Now we are going to proceed to variables, which enable you to give meaningful names to otherwise confusing data. 8 Unit Eight : Arrays and Pointers While sometimes difficult to grasp for beginners, arrays and pointers are among the most powerful tools for any skilled programmer. 9 Unit Nine : Pointers Continued In these lessons we will study more about pointers, focusing on more ways to use them in your programs. 10 Unit Ten : Introducing Strings and Constants In this unit I will show you the bascs regarding strings and constants, as well as some new ways to visualize memory. 11 Unit Eleven : Conditional Flow Statements A program is useless if you do not provide some logic, tests to decide what to do based on certain conditions. This unit will explain the basics regarding how to do this. 12 Unit Twelve : Loops and blocks of code In this unit we start to explore more advanced concepts that will enable you to write and understand more complex programs. 13 Unit Thirteen : Basics of Algorithm Design In this unit we start to explore more advanced concepts that will enable you to write and understand more complex programs. 14 Unit Fourteen : Multi-Dimensional Arrays In this unit we start to explore more advanced concepts that will enable you to write and understand more complex programs. 15 Unit Fourteen : Review of Pointers Before we continue to more advanced lessons, it is important to review some details concerning pointers. 16 Unit Fifteen : Pointer Offsets and Array Indexing This unit will describe to you the basics regarding how to use pointers with arrays. 17 Unit Sixteen : Memory Allocation and Data Structures This unit will introduce you to how to allocate memory, as well as exploring more details concerning data structures. This is the final lesson in this course, and will prepare you to begin the next course. C2- Writing Basic Programs (After You Finish Course #1)1 Unit One : Preparing to write Tic-Tac-Toe In the first unit I will begin by showing you how to plan this program, as well as introducing a number of new concepts. 2 Unit Two : Casts, Pointers, and Arrays In the lessons in this unit we will begin to explore casts, pointers, and arrays in greater detail. 3 Unit Three : More on Multi-Dimensional Arrays and Functions In this unit we will explore in more detail the concept of multi-dimensional arrays, functions, as well as how to use pointers better. 4 Unit Four : More on Data Structures In this unit we will explore additional information regarding how data structures work, and how you can store data. 5 Unit Five : Programming and Math In this unit we will begin to explore some of the simple math that goes into programming, and how it is useful to a software developer. 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