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Optimizing software in C++

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Optimizing software in C++

An optimization guide for Windows, Linux and Mac platforms

Contents
1 Introduction ....................................................................................................................... 3
1.1 The costs of optimizing ............................................................................................... 4
2 Choosing the optimal platform........................................................................................... 4
2.1 Choice of hardware platform....................................................................................... 4
2.2 Choice of microprocessor ........................................................................................... 6
2.3 Choice of operating system......................................................................................... 6
2.4 Choice of programming language ............................................................................... 7
2.5 Choice of compiler ...................................................................................................... 9
2.6 Choice of function libraries........................................................................................ 11
2.7 Choice of user interface framework........................................................................... 13
2.8 Overcoming the drawbacks of the C++ language...................................................... 14
3 Finding the biggest time consumers ................................................................................ 15
3.1 How much is a clock cycle? ...................................................................................... 15
3.2 Use a profiler to find hot spots .................................................................................. 16
3.3 Program installation .................................................................................................. 18
3.4 Automatic updates .................................................................................................... 18
3.5 Program loading ....................................................................................................... 19
3.6 Dynamic linking and position-independent code ....................................................... 19
3.7 File access................................................................................................................21
3.8 System database ...................................................................................................... 21
3.9 Other databases ....................................................................................................... 21
3.10 Graphics and other system resources..................................................................... 22
3.11 Network access ...................................................................................................... 22
3.12 Memory access....................................................................................................... 22
3.13 Context switches..................................................................................................... 22
3.14 Dependency chains ................................................................................................ 23
3.15 Execution unit throughput ....................................................................................... 23
4 Performance and usability ............................................................................................... 23
5 Choosing the optimal algorithm....................................................................................... 25
6 Development process...................................................................................................... 26
7 The efficiency of different C++ constructs........................................................................ 26
7.1 Different kinds of variable storage............................................................................. 26
7.2 Integers variables and operators............................................................................... 29
7.3 Floating point variables and operators ...................................................................... 31
7.4 Enums ......................................................................................................................33
7.5 Booleans................................................................................................................... 33
7.6 Pointers and references............................................................................................ 35
7.7 Function pointers ...................................................................................................... 37
7.8 Member pointers....................................................................................................... 37
7.9 Smart pointers .......................................................................................................... 38
7.10 Arrays ..................................................................................................................... 38
7.11 Type conversions.................................................................................................... 40
7.12 Branches and switch statements............................................................................. 43
7.13 Loops...................................................................................................................... 45
7.14 Functions ................................................................................................................ 47
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7.15 Function parameters ............................................................................................... 49
7.16 Function return types .............................................................................................. 50
7.17 Structures and classes............................................................................................ 50
7.18 Class data members (properties) ............................................................................ 51
7.19 Class member functions (methods)......................................................................... 52
7.20 Virtual member functions ........................................................................................ 53
7.21 Runtime type identification (RTTI)........................................................................... 53
7.22 Inheritance.............................................................................................................. 53
7.23 Constructors and destructors .................................................................................. 54
7.24 Unions ....................................................................................................................54
7.25 Bitfields................................................................................................................... 55
7.26 Overloaded functions .............................................................................................. 55
7.27 Overloaded operators ............................................................................................. 55
7.28 Templates............................................................................................................... 56
7.29 Threads .................................................................................................................. 59
7.30 Exceptions and error handling ................................................................................ 60
7.31 Other cases of stack unwinding .............................................................................. 63
7.32 Preprocessing directives......................................................................................... 64
7.33 Namespaces........................................................................................................... 64
8 Optimizations in the compiler .......................................................................................... 64
8.1 How compilers optimize ............................................................................................ 64
8.2 Comparison of different compilers............................................................................. 72
8.3 Obstacles to optimization by compiler....................................................................... 76
8.4 Obstacles to optimization by CPU............................................................................. 79
8.5 Compiler optimization options ................................................................................... 79
8.6 Optimization directives.............................................................................................. 81
8.7 Checking what the compiler does ............................................................................. 82
9 Optimizing memory access ............................................................................................. 85
9.1 Caching of code and data ......................................................................................... 85
9.2 Cache organization................................................................................................... 85
9.3 Functions that are used together should be stored together...................................... 87
9.4 Variables that are used together should be stored together ...................................... 87
9.5 Alignment of data...................................................................................................... 88
9.6 Dynamic memory allocation...................................................................................... 89
9.7 Container classes ..................................................................................................... 91
9.8 Strings ...................................................................................................................... 94
9.9 Access data sequentially .......................................................................................... 94
9.10 Cache contentions in large data structures ............................................................. 95
9.11 Explicit cache control .............................................................................................. 97
10 Multithreading................................................................................................................ 99
10.1 Hyperthreading ..................................................................................................... 101
11 Out of order execution................................................................................................. 101
12 Using vector operations............................................................................................... 103
12.1 AVX instruction set and YMM registers................................................................. 104
12.2 Automatic vectorization......................................................................................... 105
12.3 Explicit vectorization ............................................................................................. 107
12.4 Mathematical functions for vectors........................................................................ 120
12.5 Aligning dynamically allocated memory................................................................. 122
12.6 Aligning RGB video or 3-dimensional vectors ....................................................... 122
12.7 Conclusion............................................................................................................ 123
13 Make critical code in multiple versions for different CPUs............................................ 123
13.1 CPU dispatch strategies........................................................................................ 124
13.2 Test and maintenance .......................................................................................... 126
13.3 Implementation ..................................................................................................... 126
13.4 CPU dispatching in Gnu compiler ......................................................................... 128
13.5 CPU dispatching in Intel compiler ......................................................................... 129
14 Specific optimization tips ............................................................................................. 135
14.1 Use lookup tables ................................................................................................. 135
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14.2 Bounds checking .................................................................................................. 137
14.3 Use bitwise operators for checking multiple values at once................................... 138
14.4 Integer multiplication............................................................................................. 139
14.5 Integer division...................................................................................................... 140
14.6 Floating point division ........................................................................................... 142
14.7 Don’t mix float and double..................................................................................... 143
14.8 Conversions between floating point numbers and integers ................................... 144
14.9 Using integer operations for manipulating floating point variables......................... 145
14.10 Mathematical functions ....................................................................................... 148
15 Metaprogramming ....................................................................................................... 149
16 Testing speed.............................................................................................................. 152
16.1 The pitfalls of unit-testing ...................................................................................... 154
16.2 Worst-case testing ................................................................................................ 154
17 Overview of compiler options....................................................................................... 156
18 Literature..................................................................................................................... 159
19 Copyright notice .......................................................................................................... 160

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