KINGro Posted February 23, 2008 Report Posted February 23, 2008 Normal ca am facut si asta, doar nu adunam intrebarile degeaba Nu trebuie sa tasteze nici un cuvant, verifica in timp real, intrebarea din joc cu cele din baza de date.
VoRTeX Posted February 23, 2008 Report Posted February 23, 2008 Pai da, dar intradevar cu metoda asta e mult de munca, da-mi id-ul tau in PM kingro please sa discutam
neapuiu Posted February 23, 2008 Report Posted February 23, 2008 daca in loc de un fisier swf fac un fisier text nu merge nu?
KINGro Posted February 23, 2008 Report Posted February 23, 2008 Idul meu este king_freelancerEdit: prima data am omis o litera la id.
mazyman07 Posted February 23, 2008 Report Posted February 23, 2008 stiu ca nu mere gandeste logic si gasesti greseala;)
TE4L Posted February 25, 2008 Report Posted February 25, 2008 Si cum ai reusit sa folosesti winpcap? asta sunt eu curios.
Guest アン& Posted February 26, 2008 Report Posted February 26, 2008 I have a hunch ca n-a avut nevoie de winpcap intrucat poate citi intrebarile si raspunsuri without anykind of packet sniffing.You could just store that nice line pe care king l-a revelat in screenshot intr-o variabila, raspunsul la fel, apoi le stochezi.Nu cred ca e necesar sa-ti dai seama cand e urmatoarea intrebare, you just periodically check la 8-9 secunde or something (botul tau practic nu JOACA, singura actiune pe care trebuie sa o faca e sa apese pe blitzkrieg (which I'm still trying to theoretically figure out); jocul selecteaza automat teritoriile in impartire/razboi, so no worries about that) thus ceilalti jucatori trebuie oricum sa stea 10 secunde or so dupa bot.Cu respect,
-VIP-SoftKill Posted February 26, 2008 Report Posted February 26, 2008 ??& ... omfg altu Asta e anglo-roman !
Guest アン& Posted February 26, 2008 Report Posted February 26, 2008 M... mai e vreunul?
-VIP-SoftKill Posted February 26, 2008 Report Posted February 26, 2008 M... mai e vreunul? Aha Mai e!